Placing a meeple action at all but this is not explicitly stated. Therefore this stipulation actually refers to not performing any other 2. The actual C II rules refer to not placing a "meeple," but they are also referring to special figures not considered as meeples such as the builder, the pig or the barn, as can be implied according to the figure classification provided in Big Box 6 and making it extensive to all the expansions. This is not the intent in the original rules by HiG. It may be interpreted as if the player needs at least one meeple in their supply in order to decide not to place it. The wording of the ZMG rules speak about "the player deciding to not place a meeple." This can be misleading. You do not place a meeple because you have decided not to, or you don't have any left in your supply. The same omission is still present in rules translated into other languages. This omission is due to a mistake by HiG, as confirmed by one of the German proofreaders (Kettlefish) in this post from 5/2018 on Carcassonne Central: In contrast with the previous clarification from 3/2015, the Order of Play included in Big Box 6 omits the abbot from the list of figures that can be a flier. However, the abbot can only end up on an unfinished monastery or garden, and the monastery or garden must be unclaimed if using the magic portal. Therefore the abbot can use a magic portal and can be used as a flier. The abbot is considered a meeple, but he has limitations as described in this sentence. See Monasteries in Germany / Japanese Buildings, Monasteries in the Netherlands & Belgium, and Darmstadt Promo for more details. The same rules mentioned in the previous note would apply. See Abbey and Mayor and Count, King and Robber for more details.Īn abbot could be placed onto other features considered monasteries: German monasteries, Dutch & Belgian monasteries, Japanese buildings and Darmstadt churches. The abbot's special ability would allow him to quit the challenge, even if his monastery/abbey or shrine/cult place was not complete, and would score the incomplete feature (monastery, abbey or shrine/cult place). The abbot can be involved in a challenge between a monastery/abbey and a shrine/cult place. Prior to Big Box 6, the Base Game included five abbots, with the sixth included with the sixth set of meeples in Inns and Cathedrals.Īn abbot could be placed onto an abbey or a shrine/cult place, as they are considered monasteries (albeit the latter heretic). The same happens in Big Box 6 with the sixth abbot meeple. ↑ As far as the Big Box 6 is concerned, the sixth set of (pink) meeples is a part of the basic game, not Inns and Cathedrals.
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